Bulletstorm

Core gamers are opinionated as hell and incredibly influential.  Getting them on your side early can mean life or death for a new title.

I discovered a passionate conversation amongst the core about how tedious the dominant shooters (Halo, Call of Duty) were becoming. So I poured some gasoline on that fire with an (ethically questionable) strategy that de-positioned the competition and set Bulletstorm up as the solution to “shooter fatigue." The strategy: Bulletstorm makes killing more fun. 

"Look away, Call of Duty fans. Bulletstorm's Duty Calls parody game viciously sums up the Call of Duty experience in one painfully funny experience….” – Kotaku.com

Results (Duty Calls)

The showcase of this campaign was a first-of-its-kind, fully interactive, downloadable video game called Duty Calls that lampooned every tired cliché the genre was known for.  To maximize buzz we launched it as if it were a real game with a website, trailer and press release as well as a search and Facebook buy targeting Call of Duty fans. 

  • Duty Calls went gold in its second day with 875,000 downloads and double platinum seven days later with 2 million. Prior to launch it saw 3.2 million downloads.

  • 4.2 million video views. (Strangely, internet celeb PewDiePie posted his play-through of the game last year with almost 5.8 million views alone).

  • Over 150 articles about Bulletstorm and the Duty Calls including all the big video game sites and beyond to mass sites like MTV, USA Today, Forbes and CNET.